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CarveWright Designer Software Manual
Figure 19�2� Preferences Dialog - 3D Graphics tab
Lighting Level
The amount of simulated light on the board in the CarveWright Designer Software can be changed using the
sliding adjustment. The lower the light source, the darker piece will appear on screen. The higher the light
source, the brighter the piece will appear on screen. This option is most often used to simulate how the piece
will look in a particular setting before being carved.
Perspective Level
Changing the slider position where it is closer to low will make the perspective closer whereas the opposite will
make the perspective farther away from the piece. See Chapter 5: Board and View Manipulation on page 49 for
more information.
Hardware Acceleration
Many computers have hardware support for improving graphics performance. Although usually helpful,
at times, this feature can cause problems with graphics intensive software like the CarveWright Designer
Software. The CarveWright Designer Software typically uses the system default (Auto) setting for hardware
acceleration, but in some cases it is desirable to override this behavior. The default Auto setting will have the
computer initialize the feature as needed, the ‘On’ setting will have the feature on at all times, and the ‘Off’
setting will not use the feature at all.
Vista vs the World, part 2
All Windows Vista users are urged to change their hardware acceleration from the default,
Auto, to Off. Windows Vista sets the hardware acceleration for the computer to On. When
the CarveWright Designer Software attempts to enable acceleration, it causes internal issues.
Lighting Direction
As the simulated light intensity can be changed, so can the lighting direction. The default, Top Left, can be
changed to the other 7 directional points. The lighting Direction can be found under ViewðLighting Direction
as well. This feature is explained more in depth in Chapter 5: Board and View Manipulation.
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